|Sujet: Déroulement de la phase de reprise Bêta-test de Décembre Mer 7 Nov - 19:38|| |
Source MJ : http://www.eurogamer.net/article.php...d=86853&page=2Citation:
Eurogamer: How will the beta programme be affected by the decision to push the development out for a few more months? What do you have in mind for ongoing testing, and what are your beta testers going to be seeing down the line?
Mark Jacobs: There's no change of plans at all. Before we announced the delay, we said that beta was going to reopen in December - that has not changed. Our plans are still to have a nice long beta of this game, and frankly to beat it into the ground over the next two quarters.
No game, really, has launched badly from a technical standpoint and ever recovered - right? If you launch badly, it's tough to come back. We want to spend as much time as possible beating on the code, beating on the game, to make sure that it's ready to go at launch. Dark Age of Camelot had, at the time, the best launch of any MMO. We want to do even better with Warhammer.
In terms of what the beta testers are going to be seeing, when we announced the closure of beta for two months, what we told the players was that this was part of the plan. It will continue to be part of the plan, because we had already had closed beta once before, as we go forward.
What we're going to do, especially in the first phase of the next beta, is focus the players on certain aspects of the game - certain new aspects, certain revised aspects - and say, okay guys, for the next week to ten days, you guys get to beat on X. That's all we want you to do, play this until you can't play it any more, and let us know what you think.
Then we'll shut it down, take the feedback and see if we need to make any changes. Then we'll move on to something else. We're going to do that all through the first stage, and after that, we'll go to the Guild beta, where we'll have more content back up, and we'll allow people to play a little more freely. Then we'll take it down, put it back up again, and probably do some more focus testing on new elements of the game.
The point of the beta is, obviously, not to provide free entertainment for people. The point of the beta is to provide free entertainment that helps us to make the game better - and so, we need to get these people focused now. We've gone through a lot of the stuff we wanted to go through before; now we need to get them focused on specific areas of the game, new content like the crafting system, and things like that, so they can really give us the best feedback they can in a very short period of time. Alors en résumé, la reprise de la bêta en décembre est toujours sur les rails :
- Décembre : ré-ouverture de la bêta avec tests de "features" ciblés => tests intensifs => fermeture des serveurs => étude approfondie des feed-backs des testeurs => modifications éventuelles suite aux remarques => ré-ouverture avec d'autres éléments à tester.
- Janvier : insertion des bêta-Guildes. Tests ciblés et/ou jeu libre, puis itération comme en décembre.
En bref, focus sur des aspects du jeu qui priment : exemple => Craft, RvR. Le but est d'obtenir en un temps rapide, tous les retours d'expérience possibles pour améliorer ce qui n'irait pas.
A dans 1 mois!
oui et selon Taomé, il y aura les anciens beta testeur, c est a dire nous et de nouvelles clefs et aussi les gagnants de concour comme Harkon
|Sujet: Re: Déroulement de la phase de reprise Bêta-test de Décembre Mer 7 Nov - 19:53|| |
J'ai pas envie d'attendre 1 mois, mais comme j'ai pas trop le choix.
|Sujet: Re: Déroulement de la phase de reprise Bêta-test de Décembre Lun 12 Nov - 0:41|| |
Oui j'avais vu l'info, t'inquiéte pas Vako, ça passe vite.
Et vivement la release !!
|Sujet: Re: Déroulement de la phase de reprise Bêta-test de Décembre || |